I am currently recruiting for a Software Engineer to join a Multinational IT Company within their gaming division. This is a contract position based in Twycross. You would be one of the first members of a new engineering team, embedded within a world leading games studio. You will be involved in defining the scope of test automation across the studio, which will in part entail designing, implementing and driving the implementation of a testing framework within the core code in parallel with the game development team. This framework will be used for metrics collection and driving game automation.
This role will also include the production of data mining and reporting tools to help make sense of the metrics and game telemetry data. You will build relationships with both the game development and manual testing teams, using your findings to help them drive up product quality by guiding the game design, game software design and testing.
Take a lead role in developing the testing framework to enable data gathering and to drive test automation.
Partner with the development team to promote best development practice to facilitate an integrated testing solution.
Maintain a test focused approach whilst being embedded within the development team.
Identify and implement methods and processes for integrating technology and effective testing methodologies across projects.
Assist in monitoring, assessing and feeding back to key stakeholders on all critical issues at the relevant key milestones in the project lifecycle.
Partner with colleagues based in both the UK and US in order to drive testing improvements and communication at a worldwide level.
Maintain test framework and automation suite within engine and game code to ensure reliability and accuracy.
Provide milestone reviews, report on gating issues and communicate to key stakeholders.
Support test reporting effort by working with the Development and Test Leads to identify and build tools to extract pertinent data to aid in the management of the project and to help shape the game design.
Evaluate and clearly represent scope and costs of proposed work, schedule resultant priority plan and drive completion.
Be aware of business priorities in order to ensure test is working effectively; communicate deadlines and other constraints with the team, and work together to ensure they are met.
Formulate strong relationships, based on skills, knowledge and trust, with development teams, development test and local test teams.
Skills and Experience
Demonstrated knowledge of games software development processes and an interest in testing
Proven track record in identifying the need for and implementing process improvement.
Good understanding of testing principles, approaches and techniques
Understanding & utilisation of data mining techniques and reporting best practice.
Preferable experience of working in a distributed team with remote management.
Knowledge of code build systems.
Preferable knowledge of SQL.
Ability to read, design and write C/C++ and C# coding solutions.
Able to write test plans, test specifications and test cases.
Good bug analysis skills resulting in timely decision making.
Familiar with Game engine structure and appropriate technologies
Excellent office software skills: Microsoft Word, Excel, Outlook, Visio etc.
Salary: £39,000.00 per year
Start date: ASAP
Contact Charlotte at our Reading office
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