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VFX Artist

  • Location:

    City of London

  • Sector:

    Admin & Secretarial

  • Job type:

    Contract

  • Salary:

    Negotiable

  • Contact:

    Reading Professional

  • Contact email:

    Reading.web@brookstreet.co.uk

  • Job ref:

    HH5742_1571069443

  • Published:

    over 4 years ago

  • Duration:

    30th June 2020

  • Expiry date:

    13/11/2019

  • Startdate:

    ASAP

Job Description

VFX Artist

London Paddington

Brook Street is currently working on behalf of our Global IT Client to recruit a UI / UX Artist. This is a contract role based in London Paddington until 30th June 2020.

As a Brook Street contractor you will be entitled to 25 days holiday per annum, 8 days paid Bank Holidays pro rota, discounted gym membership, use of the onsite health facility, access to online learning and training.

Salary: Up to £179.00 per day depending on experience


VFX Artist Responsibilities:

  • Responsible for creating in-game particle effects
  • Ensuring that Effects are setup correctly in the level
  • Creating Effects from concept to completion for different gameplay requirements
  • Contributing to content creation workflow and tool development for the VFX team
  • Working collaboratively with the Art/Design/Engineering disciplines to support and resolve artistic challenges.
  • Developing a good understanding of the Art direction and create effects to support the vision.
  • Creating Effects to realistic budgets and take ownership of the memory and performance costs of your effects.
  • Fixed - core hours 10-4 must be available for meetings and general support
  • Candidate will be expected to work independently in Paddington.
  • Working with a larger team remotely- VFX team in Twycross- working closely to deliver digital effects.
  • Travelling to Twycross occasional, twice a month


VFX Artist Requirements:

  • A professional portfolio or VFX blog
  • Experienced at least one full project cycle as a VFX Artist for Current Gen Games or Film Production.
  • More than 2 years Game development or Film VFX production experience
  • Experience of creating real-time particle effects in game engines like Unreal or Unity.
  • Good knowledge of content creation packages (Real-time VFX Engines/Houdini/Maya/After Effects/etc)
  • Some knowledge of programming languages such as Python/HLSL


Deadline for CV submission: Wednesday 16th October at 12:00pm

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